CW_Sieges_Battle = {
    effect = {
        debug_log = "SIEGE_NAME:[THIS.Siege.GetName]"
        debug_log = "YEAR:[GetCurrentDate.GetYear]"
        debug_log = "MONTH:[GetCurrentDate.GetMonthOfYear]"        
    }
}

CW_Sieges_Defender = {
    effect = {
        root = {
            # GARRISON SIZE
            # GARRISON CULTURE
            debug_log = "GARRISON:[scope:garrison_size]"
        }
    }
}

CW_Sieges_Armies = {
    effect = {
        root = {
            every_army_in_location = {
                debug_log = "ID:[THIS.Army.GetArmyId]|||NAME:[THIS.Army.GetNameNoTooltip]|||OWNER_ID:[THIS.Army.GetOwner.GetID]|||OWNER_CULTURE_ID:[THIS.Army.GetOwner.GetCulture.GetID]|||OWNER_PRIMARY_TITLE_NAME:[THIS.Army.GetOwner.GetPrimaryTitle.GetNameNoTooltip]|||COMMANDER_NAME:[THIS.Army.GetCommander.GetNameNoTooltip]|||OWNER_KNIGHT_EFFECTIVENESS:[THIS.Army.GetOwner.GetKnightEffectiveness]" 
            }
        }
    }
}

CW_Sieges_Terrain = {
    effect = {
        debug_log = "REGION:[THIS.Province.Custom('GetProvinceRegion')]"
        debug_log = "TERRAIN:[THIS.Province.GetTerrain.GetName]"
        debug_log = "WINTER:[THIS.Province.GetWinterSeverityName]"
        debug_log = "PROVINCE_ID:[THIS.Province.GetID]"
        debug_log = "SPECIAL_BUILDING:[THIS.Province.GetHolding.GetSpecialBuildingType.GetKey]"
    }
}

